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Potwory na zam?wienie!

Status
Zamknięty.
Odp: Potwory na zam?wienie!

No tak ale nadal nie lec? assassin stary -.-
 
Odp: Potwory na zam?wienie!

Haawks Leca Assassin Stary OMFG zrobi?em ze lec? max 7 ... chance 9999

Haawks ustaw sobie chance 50000 to b?da leciec zawsze

Masz wystarczy zamien tamto

Kod:
 <item id="7368" chance="9999" countmax="7" />

na To

Kod:
 <item id="7368" chance="50000" countmax="7" />

Piotrek to monster dla ciebie


Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="orc human" nameDescription="a boss Orc" race="blood" experience="1200" speed="350" manacost="360">
  <health now="1250" max="1250"/>
  <look type="2" head="20" body="30" legs="40" feet="50" corpse="6008"/>
  <targetchange interval="2000" chance="0"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="1"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="1"/>
    <flag convinceable="1"/>
    <flag pushable="1"/>
    <flag canpushitems="0"/>
    <flag canpushcreatures="0"/>
    <flag targetdistance="1"/>
    <flag staticattack="90"/>
    <flag runonhealth="10"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" min="-125" max="-250"/>
  </attacks>
  <defenses armor="80" defense="140"/>
  <immunities>
    <immunity physical="1"/>
    <immunity energy="1"/>
    <immunity fire="1"/>
    <immunity poison="0"/>
    <immunity lifedrain="1"/>
    <immunity paralyze="0"/>
    <immunity outfit="0"/>
    <immunity drunk="1"/>
    <immunity invisible="1"/>
  </immunities>
  <voices interval="5000" chance="10">
    <voice sentence="Orc Human"/>
    <voice sentence="Buta Hamaka"/>
    <voice sentence="Orc Biland's"/>
  </voices>
  <loot>
    <item id="3976" countmax="10" chance1="50000" chancemax="0"/>
    <item id="2148" countmax="12" chance1="100000" chancemax="0"/>
    <item id="2666" countmax="2" chance1="40000" chancemax="0"/>
    <item id="2512" chance="10000"/>
    <item id="2530" chance="4000"/>
    <item id="1987" chance="100000">
      <inside>
        <item id="2385" chance="6666"/>
        <item id="2464" chance="5000"/>
        <item id="2420" chance="5000"/>
        <item id="2448" chance="5000"/>
        <item id="2007" chance="20000"/>
      </inside>
    </item>
  </loot>
</monster>
 
Ostatnia edycja:
Odp: Potwory na zam?wienie!

looktype: 275
nazwa: Water Snake
wymysl z 3 nowe czary dla niego (woda)
ma zamieniac gracza na chwile w fish, a sam zamieniac sie na chwile w water elemental
loot:blue robe, mystic turban, 3 golden nuggets, mpa, 10-30 cc
hp: 40k
speed daj 500

Data/monsters/scripts watersnake.lua:

Kod:
<?xml version="1.0" encoding="UTF-8"?>
  <monster name="water snake" nameDescription="water snake" race="blood" experience="999999" speed="500" manacost="205">
    <health now="4000000" max="4000000"/>
    <look type="275" head="20" body="30" legs="40" feet="50" corpse="2817"/>
    <targetchange interval="60000" chance="0"/>
    <strategy attack="100" defense="0"/>
    <flags>
      <flag summonable="1"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="1"/>
      <flag convinceable="1"/>
      <flag pushable="1"/>
      <flag canpushitems="0"/>
      <flag staticattack="50"/>
      <flag lightlevel="0"/>
      <flag lightcolor="0"/>
      <flag targetdistance="1"/>
      <flag runonhealth="1"/>
    </flags>
    <attacks>
      <attack name="melee" interval="2000" min="-1" max="-7"/>
      <attack name="exevo gran mas frigo" interval="2000" min="9999" max="99999"/>
      <attack name="exori" interval="2000" min="555" max="555"/>
    </attacks>
    <defenses armor="1" defense="0"/>
    <immunities>
      <immunity physical="0"/>
      <immunity energy="0"/>
      <immunity fire="0"/>
      <immunity poison="1"/>
      <immunity lifedrain="0"/>
      <immunity paralyze="0"/>
      <immunity outfit="0"/>
      <immunity drunk="0"/>
      <immunity invisible="0"/>
    </immunities>
    <voices interval="2000" chance="5">
      <voice sentence="Water!!!!!!"/>
      <voice sentence="Ukosze cie!"/>
    </voices>
  </monster>
 
Odp: Potwory na zam?wienie!

Piotrek1474 wybacz ale musze ci powiedzie? ze w tym temacie jest juz dwoch co robia monstery trzeci nam sie nie przyda wiec nie musisz pisac potworow za nas
 
Odp: Potwory na zam?wienie!

Mam Zam?wienie
1.Roman Z Klanu
2.Hell's Core, Wrath of Nature, Divine Caldera, Paralyze, Rage of the Skies
3.Demon Legi,Soft Boots,Golden Helmet
4.hp niech ma z 90k
5.?eby wygl?da? jak Hunter
6.Speed 3k

@edit
spokojnie mi si? nie ?pieszy

@edit2

prawie jak chcia?em tylko ?e s? 2 problemy

1.walczy na dystans
2.nie wali z Wrath of Nature, Divine Caldera, Paralyze, Rage of the Skies. jak poprawisz podaj.:)
 
Ostatnia edycja:
Mam Zam?wienie
1.Roman Z Klanu
2.Hell's Core, Wrath of Nature, Divine Caldera, Paralyze, Rage of the Skies
3.Demon Legi,Soft Boots,Golden Helmet
4.hp niech ma z 90k
5.?eby wygl?da? jak Hunter
6.Speed 3k

Potworem zajme si? jutro po szkole chyba ?e moj wspolnik go wykona poniewaz nie mam teraz czasu



Pozdrawiam

Teraz mam czas tak wi?c zajo?em si? potworem Stachuzo wi?c zaczynamy!

Wejdz w data/monster i stw?rz plik o nazwie Roman Z Klanu.xml i wklejamy do niego to:
Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Roman Z Klanu" tp="1" species="human" nameDescription="Roman Z Klanu" race="blood" experience="100000" speed="3000" manacost="0">
  <health now="90000" max="90000"/>
  <look type="129" head="95" body="116" legs="121" feet="115" corpse="6080"/>
  <targetchange interval="60000" chance="0"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="0"/>
    <flag hostile="0"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag staticattack="50"/>
    <flag targetdistance="5"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="exori" interval="0" chance="0" range="0" min="-0" max="-0"/>
    <attack name="melee" interval="0" min="-10000" max="-70000"/>
    <attack name="Hell's Core" interval="0" chance="80"/>
  </attacks>
  <defenses armor="15" defense="20"/>
  <immunities>
    <immunity physical="1"/>
    <immunity energy="1"/>
    <immunity fire="1"/>
    <immunity poison="0"/>
    <immunity lifedrain="1"/>
    <immunity paralyze="1"/>
    <immunity drunk="0"/>
    <immunity invisible="0"/>
  </immunities>
  <summons max="0">
    <summon name="" interval="1000" chance="10"/>
  </summons>
  <loot>
    <item id="2495" chance="80"/>
    <item id="2640" chance="80"/>
    <item id="2471" chance="80"/>
    <item id="0" chance="0"/>
    <item id="0" chance="0"/>
    <item id="0" chance="0"/>
    <item id="0" chance="0"/>
    <item id="0" chance="0"/>
    <item id="0" chance="0"/>
    <item id="0" chance="0"/>
  </loot>
</monster>

Teraz wejdz w data/monster/monsters.xml i wpisujemy taka linijke:
Kod:
<monster name="Roman Z Klanu" file="Roman Z Klanu.xml" />

Masz ju? monstera Pozdrawiam

P.S jak b?d? problemy to si? zg?o? z edyt?je monstera

//Post pod postem. Sklejone
 
Odp: Potwory na zam?wienie!

Mam problem,nie moge udezac w potwora GM ani zwyklym playerem.Dlaczego tak sie dzeje????
 
Odp: Potwory na zam?wienie!

np ten::<?xml version="1.0" encoding="UTF-8"?>
<monster name="Undead Warrior" tp="1" species="human" nameDescription="Undead Warrior" race="blood" experience="80000" speed="230" manacost="0">
<health now="100000" max="100000"/>
<look type="37" head="0" body="0" legs="0" feet="0" corpse="6080"/>
<targetchange interval="60000" chance="0"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="0"/>
<flag hostile="0"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="50"/>
<flag targetdistance="5"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="" interval="0" chance="0" range="0" min="-0" max="-0"/>
<attack name="melee" interval="50" min="-210" max="-740"/>
<attack name="light healing" interval="50" chance="80"/>
</attacks>
<defenses armor="15" defense="20"/>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="0"/>
<immunity poison="0"/>
<immunity lifedrain="0"/>
<immunity paralyze="0"/>
<immunity drunk="0"/>
<immunity invisible="0"/>
</immunities>
<summons max="0">
<summon name="" interval="1000" chance="10"/>
</summons>
<loot>
<item id="0" chance="0"/>
<item id="0" chance="0"/>
<item id="0" chance="0"/>
<item id="0" chance="0"/>
<item id="0" chance="0"/>
<item id="0" chance="0"/>
<item id="0" chance="0"/>
<item id="0" chance="0"/>
<item id="0" chance="0"/>
<item id="0" chance="0"/>
</loot>
</monster>
 
Odp: Potwory na zam?wienie!

a i jeszcze jedno,mam klopot z mapka wyskakuja debugi zadko,ale sa,co mam z tym poradzic??czy moze mi ktos pomuc??
 
Odp: Potwory na zam?wienie!

np ten::<?xml version="1.0" encoding="UTF-8"?>
<monster name="Undead Warrior" tp="1" species="human" nameDescription="Undead Warrior" race="blood" experience="80000" speed="230" manacost="0">
<health now="100000" max="100000"/>
<look type="37" head="0" body="0" legs="0" feet="0" corpse="6080"/>
<targetchange interval="60000" chance="0"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="0"/>
<flag hostile="0"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="50"/>
<flag targetdistance="5"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="" interval="0" chance="0" range="0" min="-0" max="-0"/>
<attack name="melee" interval="50" min="-210" max="-740"/>
<attack name="light healing" interval="50" chance="80"/>
</attacks>
<defenses armor="15" defense="20"/>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="0"/>
<immunity poison="0"/>
<immunity lifedrain="0"/>
<immunity paralyze="0"/>
<immunity drunk="0"/>
<immunity invisible="0"/>
</immunities>
<summons max="0">
<summon name="" interval="1000" chance="10"/>
</summons>
<loot>
<item id="0" chance="0"/>
<item id="0" chance="0"/>
<item id="0" chance="0"/>
<item id="0" chance="0"/>
<item id="0" chance="0"/>
<item id="0" chance="0"/>
<item id="0" chance="0"/>
<item id="0" chance="0"/>
<item id="0" chance="0"/>
<item id="0" chance="0"/>
</loot>
</monster>

HTML:
<flag attackable="0"/>
zamie? na:
HTML:
<flag attackable="1"/>
i b?dzie ok
 
Odp: Potwory na zam?wienie!

OK sprawdzilem i dziala moge go zabic i inni tez.ale teraz jest problem bo on nie atakuje zwyklych graczy.
Co z tym zrobic.Macie powyzej jego skrypt to ten Undead warrior.
 
Ostatnia edycja:
Odp: Potwory na zam?wienie!

Powinno dzia?ac zara zreszta sprawdze i dam Edita

#edit

Mi dzia?a -.-
 
Ostatnia edycja:
Odp: Potwory na zam?wienie!

Dobrze sprawdze jeszczeraz.I mam prozbe mogl bys mi zrobic takiego potworka
1)GoD Cyclops-5k zycia,hity tak po 1k i mial troszke szybciej biegal
2)GoD Cyclops Drone-15k zycia hity po 3k zeby udezal jakims czarem co zabiera 1 k zycia
3)GoD Cyclops Smith-25k zycia hity po 5-10k zeby szybko biegal,niehc udeza z jakiegos dobrego czaru co zabiera 2k obojetnie jakie te czary.

Pozdro dla was!!!!!
 
Odp: Potwory na zam?wienie!

To Jest GoD Cyclopes

Kod:
<?xml version="1.0" encoding="UTF-8" ?> 
 <monster name="GoD Cyclopes" nameDescription="Cyclops" race="blood" experience="1500" speed="320" manacost="490">
  <health now="5000" max="5000" /> 
  <look type="22" head="0" body="0" legs="0" feet="0" corpse="2808" /> 
  <targetchange interval="2000" chance="5" /> 
  <strategy attack="70" defense="0" />

 <flags>
  <flag summonable="1" /> 
  <flag attackable="1" /> 
  <flag hostile="1" /> 
  <flag illusionable="1" /> 
  <flag convinceable="1" /> 
  <flag pushable="0" /> 
  <flag canpushitems="1" /> 
  <flag canpushcreatures="1" /> 
  <flag targetdistance="1" /> 
  <flag runonhealth="0" /> 
  </flags>

 <attacks>
  <attack name="melee" interval="2000" skill="75" attack="1000" /> 
  </attacks>

  <defenses armor="17" defense="24" /> 
 <immunities>
  <immunity physical="0" /> 
  <immunity energy="0" /> 
  <immunity fire="0" /> 
  <immunity poison="0" /> 
  <immunity lifedrain="0" /> 
  <immunity paralyze="0" /> 
  <immunity outfit="0" /> 
  <immunity drunk="0" /> 
  <immunity invisible="0" /> 
  </immunities>

 <voices interval="5000" chance="10">
  <voice sentence="Il lorstok human!" /> 
  <voice sentence="Toks utat." /> 
  <voice sentence="Human, uh whil dyh!" /> 
  <voice sentence="Youh ah trak!" /> 
  <voice sentence="Let da mashing begin!" /> 
  </voices>

 <loot capacity="600">
      <item id="5880" countmax="4" chance="4200" /> iron ore
 	<item id="2148" countmax="30" chance1="90000" chancemax="0"/> gold
         	<item id="2671" countmax="4" chance1="50000" chancemax="0"/> ham
  	<item id="2490" chance="800"/> dark helmet
  	<item id="2666" countmax="3" chance1="33333" chancemax="1500"/> meat
 	<item id="1987" chance="100000">
 	<inside>
 	<item id="2513" chance="4200"/> battle shield
 	<item id="2510" chance="5200"/> plate shield
        	<item id="2129" chance="3333"/> wolf teet chain
        	<item id="2209" chance="1000"/> club ring
        	<item id="2381" chance="2800"/> halberd
        	<item id="2406" chance="33333"/> short sword
         	</inside>
 	</item>

</loot>
  </monster>

To Jest GoD Cyclopes Drone

Kod:
<?xml version="1.0" encoding="UTF-8"?>
  <monster name="GoD Cyclops Drone" nameDescription="a cyclops drone" species="hard" race="blood" experience="2000" speed="190" manacost="490">
    <health now="5000" max="5000"/>
    <look type="280" head="20" body="30" legs="40" feet="50" corpse="3069"/>
    <targetchange interval="60000" chance="0"/>
    <strategy attack="100" defense="0"/>
    <flags>
      <flag summonable="1"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="1"/>
      <flag convinceable="1"/>
      <flag pushable="0"/>
      <flag canpushitems="1"/>
      <flag staticattack="60"/>
      <flag lightlevel="0"/>
      <flag lightcolor="0"/>
      <flag targetdistance="1"/>
      <flag runonhealth="0"/>
    </flags>
    <attacks>
      <attack name="melee" interval="2000" min="-2500" max="-3500"/>
      <attack name="great fireball" interval="8000" chance="7000" min="-800" max="-1200"/>
    </attacks>
    <defenses armor="21" defense="22"/>
    <immunities>
      <immunity physical="0"/>
      <immunity energy="0"/>
      <immunity fire="0"/>
      <immunity poison="0"/>
      <immunity lifedrain="0"/>
      <immunity paralyze="0"/>
      <immunity outfit="0"/>
      <immunity drunk="0"/>
      <immunity invisible="0"/>
    </immunities>
    <voices interval="2000" chance="5">
      <voice sentence="Fee! Fie! Foe! Fum!"/>
      <voice sentence="Luttl pest!"/>
    </voices>
    <loot>
      <item id="2148" countmax="24" chance1="100000" chancemax="0"/>
      <item id="2406" chance="33333"/>
      <item id="2381" chance="1818"/>
      <item id="2209" chance="2000"/>
      <item id="2490" chance="2857"/>
      <item id="2129" chance="6666"/>
      <item id="2666" countmax="3" chance1="33333" chancemax="0"/>
      <item id="1987" chance="100000">
        <inside>
          <item id="2513" chance="2500"/>
          <item id="2511" chance="2857"/>
          <item id="2381" chance="5000"/>
          <item id="2148" countmax="16" chance1="20000" chancemax="0"/>
          <item id="2671" countmax="3" chance1="33333" chancemax="0"/>
        </inside>
      </item>
    </loot>
  </monster>

a To God Cyclopes Smith

Kod:
<?xml version="1.0" encoding="UTF-8"?>
  <monster name="GoD Cyclopes Smith" nameDescription="a cyclops smith" species="hard" race="blood" experience="2500" speed="600" manacost="490">
    <health now="25000" max="25000"/>
    <look type="277" head="20" body="30" legs="40" feet="50" corpse="3069"/>
    <targetchange interval="60000" chance="0"/>
    <strategy attack="100" defense="0"/>
    <flags>
      <flag summonable="1"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="1"/>
      <flag convinceable="1"/>
      <flag pushable="0"/>
      <flag canpushitems="1"/>
      <flag staticattack="60"/>
      <flag lightlevel="0"/>
      <flag lightcolor="0"/>
      <flag targetdistance="1"/>
      <flag runonhealth="0"/>
    </flags>
    <attacks>
      <attack name="melee" interval="2000" min="-5000" max="-10000"/>
      <attack name="great energy beam" interval="5000" chance="7000" min="-1800" max="-2100"/>
    </attacks>
    <defenses armor="21" defense="22"/>
    <immunities>
      <immunity physical="0"/>
      <immunity energy="0"/>
      <immunity fire="0"/>
      <immunity poison="0"/>
      <immunity lifedrain="0"/>
      <immunity paralyze="0"/>
      <immunity outfit="0"/>
      <immunity drunk="0"/>
      <immunity invisible="0"/>
    </immunities>
    <voices interval="2000" chance="5">
      <voice sentence="Whack da humy"/>
      <voice sentence="Outis emoi g' onoma."/>
    </voices>
    <loot>
      <item id="2148" countmax="24" chance1="100000" chancemax="0"/>
      <item id="2406" chance="33333"/>
      <item id="2381" chance="1818"/>
      <item id="2209" chance="2000"/>
      <item id="2490" chance="2857"/>
      <item id="2129" chance="6666"/>
      <item id="2666" countmax="3" chance1="33333" chancemax="0"/>
      <item id="1987" chance="100000">
        <inside>
          <item id="2513" chance="2500"/>
          <item id="2511" chance="2857"/>
          <item id="2381" chance="5000"/>
          <item id="2148" countmax="16" chance1="20000" chancemax="0"/>
          <item id="2671" countmax="3" chance1="33333" chancemax="0"/>
        </inside>
      </item>
    </loot>
  </monster>

Dzia?a na 100 % !!! -.- Sam je Robi?em :p
 
Ostatnia edycja:
Odp: Potwory na zam?wienie!

k teraz ja sk?adam zam?wienie :)
1 Gerixis (Boss Giant Spider?w) wali oko?o 1,8 k ma z 3,5 k hp . i wali obszarowe po 300 :D expa 7k
2 Onyxia ( booss dragon?w wygl?da jak dragon lord ) wali te czary co dragon lord tylko 2 x mocniej wsyzstko + ma 2 x wi?cej hp i 2 x wiecej expa
3 Dark Messiash (boss undead?w ) wali on po 4k + sd po 1,5 k i exevo gran mas flam tylko ?e si?a ?mierci i z tego po 800 hp , on ma mie? 16800 hp
i ma by? bardo szybki i wali on na dystans
 
Odp: Potwory na zam?wienie!

Prosz? oto monstery dla Fakru oto pierwszy Gerixis:
Kod:
<?xml version="1.0" encoding="UTF-8" ?> 
 <monster name="Gerixis" nameDescription="Bear" race="blood" experience="7000" speed="240" manacost="300">
  <health now="3500" max="3500" /> 
  <look type="38" head="0" body="0" legs="0" feet="0" corpse="2849" /> 
  <targetchange interval="2000" chance="0" /> 
  <strategy attack="100" defense="0" />

 <flags>
  <flag summonable="1" /> 
  <flag attackable="1" /> 
  <flag hostile="1" /> 
  <flag illusionable="1" /> 
  <flag convinceable="1" /> 
  <flag pushable="0" /> 
  <flag canpushitems="0" /> 
  <flag canpushcreatures="0" /> 
  <flag targetdistance="1" /> 
  <flag runonhealth="15" /> 
  </flags>

 <attacks>
    <attack name="melee" interval="2000" skill="145" attack="1800" />
    <attack name="poison field" interval="7300" chance="70" min="230" max="300" />
  </attacks>

  <defenses armor="6" defense="6" /> 
 <immunities>
  <immunity physical="0" /> 
  <immunity energy="0" /> 
  <immunity fire="0" /> 
  <immunity poison="1" /> 
  <immunity lifedrain="0" /> 
  <immunity paralyze="0" /> 
  <immunity outfit="0" /> 
  <immunity drunk="0" /> 
  <immunity invisible="0" /> 
  </immunities>

 <voices interval="5000" chance="30">
  <voice sentence="I the master in the Spiders!" /> 
  <voice sentence="You heart is my!" /> 
  </voices>

 <loot capacity="200">
 <item id="2671" countmax="4" chance1="33333" chancemax="0" />  ham
  <item id="2666" countmax="3" chance1="100000" chancemax="0" /> meat
  <item id="3976" countmax="1" chance1="2300" chancemax="0" /> worm
  <item id="5902" countmax="1" chance1="900" chancemax="0" /> honey comb
  <item id="5896" countmax="1" chance1="1000" chancemax="0" /> bear paw
<item id="1987" chance="100000"> //bag
<inside>
<item id="2666" countmax="2" chance1="800" chancemax="0" /> meat
   </inside>
 </item>
  </loot>
  </monster>

Teraz Onyxia:
Kod:
<?xml version="1.0" encoding="UTF-8" ?> 
 <monster name="Onyxia" nameDescription="Onyxia" race="blood" experience="4400" speed="240" manacost="300">
  <health now="3800" max="3800" /> 
  <look type="39" head="0" body="0" legs="0" feet="0" corpse="2849" /> 
  <targetchange interval="2000" chance="0" /> 
  <strategy attack="100" defense="0" />

 <flags>
  <flag summonable="1" /> 
  <flag attackable="1" /> 
  <flag hostile="1" /> 
  <flag illusionable="1" /> 
  <flag convinceable="1" /> 
  <flag pushable="0" /> 
  <flag canpushitems="0" /> 
  <flag canpushcreatures="0" /> 
  <flag targetdistance="1" /> 
  <flag runonhealth="15" /> 
  </flags>

 <attacks>
    <attack name="melee" interval="2000" skill="60" attack="120" />
  <attack name="dragon lord firewave" interval="8500" chance="80" min="-460" max="-800" /> 
  <attack name="dragon fireball" interval="6500" chance="80" min="-300" max="-470" /> 
  <attack name="dragon firebomb" interval="3500" chance="60" min="-40" max="-40" /> 
  </attacks>

  <defenses armor="6" defense="6" /> 
 <immunities>
  <immunity physical="0" /> 
  <immunity energy="0" /> 
  <immunity fire="1" /> 
  <immunity poison="0" /> 
  <immunity lifedrain="0" /> 
  <immunity paralyze="0" /> 
  <immunity outfit="0" /> 
  <immunity drunk="0" /> 
  <immunity invisible="0" /> 
  </immunities>

 <voices interval="5000" chance="30">
  <voice sentence="Boooooom Hahah!" /> 
  <voice sentence="Kill Kill KILL!" /> 
  </voices>

 <loot capacity="900">
    	<item id="2148" countmax="100" chance1="100000" chancemax="0" /> gold
  	<item id="2148" countmax="66" chance1="56333" chancemax="0" /> gold
	<item id="2148" countmax="34" chance1="42333" chancemax="0" /> gold
  	<item id="2672" countmax="5" chance1="82000" chancemax="0" /> dragon ham
  	<item id="2033" chance="3200" /> golden mug
  	<item id="1976" chance="5500" /> book
  	<item id="2413" chance="12000" /> broad sword
  	<item id="2498" chance="1000" /> royal h
  	<item id="2492" chance="800" />  dsm
	<item id="2547" countmax="5" chance1="3200" chancemax="0" /> power bolt
  	<item id="2796" countmax="1" chance1="5600" chancemax="0" /> green m
  	<item id="5948" countmax="1" chance1="1600" chancemax="0" /> red dragon leather
  	<item id="5882" countmax="1" chance1="1400" chancemax="0" /> red dragon scale
  	<item id="2191" chance="6500" /> dragonbreath
  	<item id="2177" chance="8888" /> life crystal
 	<item id="1987" chance="1000000">
<inside>
  	<item id="2167" chance="6666" /> energy ring
  	<item id="2148" countmax="50" chance1="33000" chancemax="0" /> gold coin
  	<item id="2149" countmax="2" chance1="6500" chancemax="0" /> small emerald
  	<item id="2479" chance="4300" /> strange h
  	<item id="2392" chance="1300" /> fire sword
  	<item id="2146" countmax="2" chance1="6666" chancemax="0" /> small sapphire
  	<item id="2528" chance="1100" /> tower shield
  </inside>
  </item>
  </loot>
  </monster>

I Dark Messiash:
Kod:
<?xml version="1.0" encoding="UTF-8" ?> 
 <monster name="Dark Messiash" nameDescription="Messiash" race="blood" experience="10000" speed="550" manacost="300">
  <health now="16800" max="16800" /> 
  <look type="231" head="0" body="0" legs="0" feet="0" corpse="2849" /> 
  <targetchange interval="2000" chance="0" /> 
  <strategy attack="100" defense="0" />

 <flags>
  <flag summonable="1" /> 
  <flag attackable="1" /> 
  <flag hostile="1" /> 
  <flag illusionable="1" /> 
  <flag convinceable="1" /> 
  <flag pushable="0" /> 
  <flag canpushitems="0" /> 
  <flag canpushcreatures="0" /> 
  <flag targetdistance="1" /> 
  <flag runonhealth="15" /> 
  </flags>

 <attacks>
    <attack name="melee" interval="2000" skill="500" attack="4500" /> 
  </attacks>

  <defenses armor="6" defense="6" /> 
 <immunities>
  <immunity physical="0" /> 
  <immunity energy="0" /> 
  <immunity fire="1" /> 
  <immunity poison="0" /> 
  <immunity lifedrain="0" /> 
  <immunity paralyze="0" /> 
  <immunity outfit="0" /> 
  <immunity drunk="0" /> 
  <immunity invisible="0" /> 
  </immunities>

 <voices interval="5000" chance="30">
  <voice sentence="Boooooom Hahah!" /> 
  <voice sentence="Kill Kill KILL!" /> 
  </voices>

 <loot capacity="900">
    	<item id="2148" countmax="100" chance1="100000" chancemax="0" /> gold
  	<item id="2148" countmax="66" chance1="56333" chancemax="0" /> gold
	<item id="2148" countmax="34" chance1="42333" chancemax="0" /> gold
  	<item id="2672" countmax="5" chance1="82000" chancemax="0" /> dragon ham
  	<item id="2033" chance="3200" /> golden mug
  	<item id="1976" chance="5500" /> book
  	<item id="2413" chance="12000" /> broad sword
  	<item id="2498" chance="1000" /> royal h
  	<item id="2492" chance="800" />  dsm
	<item id="2547" countmax="5" chance1="3200" chancemax="0" /> power bolt
  	<item id="2796" countmax="1" chance1="5600" chancemax="0" /> green m
  	<item id="5948" countmax="1" chance1="1600" chancemax="0" /> red dragon leather
  	<item id="5882" countmax="1" chance1="1400" chancemax="0" /> red dragon scale
  	<item id="2191" chance="6500" /> dragonbreath
  	<item id="2177" chance="8888" /> life crystal
 	<item id="1987" chance="1000000">
<inside>
  	<item id="2167" chance="6666" /> energy ring
  	<item id="2148" countmax="50" chance1="33000" chancemax="0" /> gold coin
  	<item id="2149" countmax="2" chance1="6500" chancemax="0" /> small emerald
  	<item id="2479" chance="4300" /> strange h
  	<item id="2392" chance="1300" /> fire sword
  	<item id="2146" countmax="2" chance1="6666" chancemax="0" /> small sapphire
  	<item id="2528" chance="1100" /> tower shield
  </inside>
  </item>
  </loot>
  </monster>

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