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Spells Buff System

Status
Zamknięty.

grzesiu131

User
Dołączył
Maj 31, 2008
Posty
33
Liczba reakcji
4
Witam przedstawiam m?j ma?y buff system :
Najpierw tworzymy plik o nazwie : buff.lua
Wklejamy to :
PHP:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, 49)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)
local condition = createConditionObject(CONDITION_ATTRIBUTES)
setConditionParam(condition, CONDITION_PARAM_TICKS, 500000)
setConditionParam(condition, CONDITION_PARAM_SPEED, 50)
setConditionParam(condition, CONDITION_PARAM_SKILL_SHIELDPERCENT, 200)
setConditionParam(condition, CONDITION_PARAM_SKILL_DISTANCEPERCENT, 130)
setConditionParam(condition, CONDITION_PARAM_SKILL_DISTPERCENT, 130)
setConditionParam(condition, CONDITION_PARAM_STAT_MAXHEALTHPERCENT, 150)
setConditionParam(condition, CONDITION_PARAM_STAT_MAGICLEVELPERCENT, 90)
setCombatCondition(combat, condition)
function onCastSpell(cid, var)
    doCombat(cid, combat, var)
end
Nast?pnie plik : buffm.lua
PHP:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, 49)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)
local condition = createConditionObject(CONDITION_ATTRIBUTES)
setConditionParam(condition, CONDITION_PARAM_TICKS, 500000)
setConditionParam(condition, CONDITION_PARAM_SPEED, 50)
setConditionParam(condition, CONDITION_PARAM_SKILL_SHIELDPERCENT, 200)
setConditionParam(condition, CONDITION_PARAM_STAT_MAXMANAPERCENT, 200)
setConditionParam(condition, CONDITION_PARAM_STAT_MAGICLEVELPERCENT, 200)
setCombatCondition(combat, condition)
function onCastSpell(cid, var)
    doCombat(cid, combat, var)
end
I na koniec plik buffk.lua
PHP:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, 49)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)
local condition = createConditionObject(CONDITION_ATTRIBUTES)
setConditionParam(condition, CONDITION_PARAM_TICKS, 500000)
setConditionParam(condition, CONDITION_PARAM_SPEED, 50)
setConditionParam(condition, CONDITION_PARAM_SKILL_MELEEPERCENT, 200)
setConditionParam(condition, CONDITION_PARAM_SKILL_FISTPERCENT, 200)
setConditionParam(condition, CONDITION_PARAM_SKILL_AXEPERCENT, 200)
setConditionParam(condition, CONDITION_PARAM_SKILL_SHIELDPERCENT, 200)
setConditionParam(condition, CONDITION_PARAM_STAT_MAXHEALTHPERCENT, 200)
setCombatCondition(combat, condition)
function onCastSpell(cid, var)
    doCombat(cid, combat, var)
end
Do spells.xml wklejamy to :
PHP:
<instant name="Blessing Friend" words="sun power" lvl="1" mana="0" prem="0" aggressive="0" selftarget="1" params="1" exhaustion="2000" allowfaruse="1" needlearn="0" script="healing/buff.lua">
		<vocation id="3"/>
		<vocation id="7"/>
	</instant>  
	<instant name="Blessing Friends" words="holly power" lvl="1" mana="0" prem="0" aggressive="0" selftarget="1" params="1" exhaustion="2000" allowfaruse="1" needlearn="0" script="healing/buffk.lua">
		<vocation id="4"/>
		<vocation id="8"/>
	</instant>  
	<instant name="Blessing Friendd" words="magic power" lvl="1" mana="0" prem="0" aggressive="0" selftarget="1" params="1" exhaustion="2000" allowfaruse="1" needlearn="0" script="healing/buffm.lua">
		<vocation id="1"/>
		<vocation id="2"/>
		<vocation id="5"/>
		<vocation id="6"/>
	</instant>
Czary te dodaj? ka?dej profesji z osobna po mlvelu, sword,axe, hp, mana
Czar jest bardzo prosty do edycji wystarczy tam gdzie liczba zmieni? ilo?? % z jak? ma zwi?ksza?.
 
Odp: Buff System

Wed?ug Mnie Czar Ten Jest Niepotrzebny.M?g?by? wstawi? zdj?cia jeszcze.Moja Ocena To 4/10 za starania. Mo?e Komu? si? przyda
 
Odp: Buff System

Ma?o przydatny czar ludzie takich uzywaja w grach 3D np: metin2.
Moja ocena 2/10 za chceci.
 
Odp: Buff System

No i po co taki czar??
Co ?eby nikt przy PK nie pad???:ops:
Cz?owieku my?l troch?.nieeeeee
Ale za ?atwy czar to nie jest wi?c dam 5/10
 
Odp: Buff System

Mo?e si? przyda?, ale wola?bym taki system w ksi??kach, wtedy o wiele lepiej by si? go u?ywa?o. Dodam ten system do swojego projektu, jakie? urozmaicenie do serwera si? zawsze przyda. Za swoje starania masz 8/10.
 
Odp: Buff System

nie jest ?le, ale za du?o naraz dodaje z tego co tu widz?.

dam 6/10
 
Odp: Buff System

Nawet Nawet

Przyda Si? ma?a Przer?bka
08/10

Pozdrawiam.
 
Status
Zamknięty.
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