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P?ywanie

Status
Zamknięty.

edhea

Active User
Dołączył
Sierpień 30, 2009
Posty
89
Liczba reakcji
1
Mam problem jak w RME robi? pla?? i ustawiam te boje. To na servie nie mog? p?ywa?. Wiec prosz? o poradnik jak zrobi? pla?? z obszarem do p?ywania. Z g?ry dzi?kuj?.;)
 
Odp: P?ywanie

Musisz doda? jeszcze skrypt do silnika. Dla przyk?adu ten:

swimming.lua
PHP:
function onStepIn(cid, item, position, fromPosition)
if isPlayer(cid) == TRUE then
swimvalue = 3330 --storagevalue to check
diveroutfit = { lookType = 267, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0, lookAddons = 0 }
standardoutfit = { lookType = getPlayerStorageValue(cid, 3331), lookHead = getPlayerStorageValue(cid, 3332), lookBody = 

getPlayerStorageValue(cid, 3333), lookLegs = getPlayerStorageValue(cid, 3334), lookFeet = getPlayerStorageValue(cid, 3335), lookAddons = 

getPlayerStorageValue(cid, 3336) }
isswimming = getPlayerStorageValue(cid, swimvalue)
if (isswimming == -1) or (isswimming == 2) then
pozycja = {x = 124, y = 58, z= 7}
	if item.itemid == 4632 then
		pos = {x = position.x, y = position.y - 2, z = position.z}
	elseif item.itemid == 4633 then
		pos = {x = position.x - 2, y = position.y, z = position.z}
	elseif item.itemid == 4634 then
		pos = {x = position.x, y = position.y + 2, z = position.z}
	elseif item.itemid == 4635 then
		pos = {x = position.x + 2, y = position.y, z = position.z}
	elseif item.itemid == 4636 then
		pos = {x = position.x + 2, y = position.y + 1, z = position.z}
	elseif item.itemid == 4637 then
		pos = {x = position.x - 2, y = position.y + 1, z = position.z}
	elseif item.itemid == 4638 then
		pos = {x = position.x + 2, y = position.y - 1, z = position.z}
	elseif item.itemid == 4639 then
		pos = {x = position.x - 2, y = position.y - 1, z = position.z}
	elseif item.itemid == 4640 then
		pos = {x = position.x + 2, y = position.y + 2, z = position.z}
	elseif item.itemid == 4641 then
		pos = {x = position.x - 2, y = position.y + 2, z = position.z}
	elseif item.itemid == 4642 then
		pos = {x = position.x + 2, y = position.y - 2, z = position.z}
	elseif item.itemid == 4643 then
		pos = {x = position.x - 2, y = position.y - 2, z = position.z}
	end
	setPlayerStorageValue(cid, 3331, getCreatureOutfit(cid).lookType)
	setPlayerStorageValue(cid, 3332, getCreatureOutfit(cid).lookHead)
	setPlayerStorageValue(cid, 3333, getCreatureOutfit(cid).lookBody)
	setPlayerStorageValue(cid, 3334, getCreatureOutfit(cid).lookLegs)
	setPlayerStorageValue(cid, 3335, getCreatureOutfit(cid).lookFeet)
	setPlayerStorageValue(cid, 3336, getCreatureOutfit(cid).lookAddons)
	setPlayerStorageValue(cid, swimvalue, 1)
	doSetCreatureOutfit(cid, diveroutfit, 60000)
	doSendMagicEffect(fromPosition, 2)
	doTeleportThing(cid, pos, TRUE)
	doSendMagicEffect(pos, 53)
elseif isswimming == 1 then
	if item.itemid == 4632 then
		dir = 2
	elseif item.itemid == 4633 then
		dir = 1
	elseif item.itemid == 4634 then
		dir = 0
	elseif item.itemid == 4635 then
		dir = 3
	elseif item.itemid == 4636 then
		dir = 3
	elseif item.itemid == 4637 then
		dir = 1
	elseif item.itemid == 4638 then
		dir = 3
	elseif item.itemid == 4639 then
		dir = 2
	elseif item.itemid == 4640 then
		dir = 3
	elseif item.itemid == 4641 then
		dir = 1
	elseif item.itemid == 4642 then
		dir = 3
	elseif item.itemid == 4643 then
		dir = 1
	end
	doSetCreatureOutfit(cid, standardoutfit, 1)
	doMoveCreature(cid, dir)
	setPlayerStorageValue(cid, swimvalue, 2)
end
end
	return TRUE
end

i do movements.xml

PHP:
	<movevent event="StepIn" actionid="3333" script="swimming.lua"/>

Oryginalny temat:
 
Odp: P?ywanie

~~~~REFRESH~~~~
Nadal potrzebuj? pomocy!!
 
Status
Zamknięty.
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