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RL MAP [France] [7.4] Faloria Online | Launch February 11th 20.00 GMT+1


Welcome to Faloria!​

Launching on February 11th at 20.00 GMT+1​


Our website:
Our Discord:
Our discussion thread:

Account creation opens on February 6th

We are a old-school Tibia community that still cant let go of what CipSoft created in 2004 and still cherish the memories we had back then.

This is a longterm project hosted by true enthusiasts. This is not our primarly income nor job, and it is therefor completly free for anyone to play. The only things sold on this server are cosmetic or QoL-improvements, basically stuff you dont need and items that never give an unfair advantage. And also, most of them are obtainable in-game as well.

To avoid a wall of text the following headlines have been tagged as spoilers, please expand the areas you wish to read more about!

Why Faloria?
We want to bring something new to the oldschool scene. Both in the sense of a more longterm, stable project with serious administration with plenty of experience, but also to bring new features to keep the game interesting. At this point Faloria already has some custom systems integrated to breath new life into the game. This brings more things to do to the players and more areas for you to explore.
Even though the map itself is made up of the original 7.7 cip map, we have introduced revamped spawns, expanded islands and additional hunting areas, in a attempt to give the players something new and exciting. Read more for yourself over at our website: .
We are also already working on our first content update which should bring even more fun stuff to explore and interact with!

About the project
Faloria is a 7.4 Tibia server based on 7.7 map. Everything except the map is made out to the 7.4 version, so for example spells are based on magiclevel, UH-traps are possible and the boats have no protection zone. We have also introduced new areas and perhaps new items, but always under careful consideration to not negativly affect the atmosphere of Tibia 7.4.

Vision
We want you to have fun and engage with the game when playing on Faloria. It is the players that make the game, and all we as developers can do is make sure you have the means to have fun. We want to deliver a genuine oldschool feeling while keeping things interesting.
This also means that we always keep an ear open towards the community. Every constructive piece of opinion is important for us and help us improve our game.

Client
Our game-client will be based on otclientv8 with some heavy improvements and QoL additions. Our goal is to give you the classic Tibia-feeling, but with a modern touch. The client will also have several anti-bot mechanics enabled from start, in addition to our very active gamemasters. Cheating or trying to circumvent our systems will always be detected and severly punished.

Task system
Like most servers nowadays, we do have a task system. However, we feel that most task systems introduced lock a player into hunting the same monster into oblivion. Our attempt at solving this is introducing a client-driven task system which is based on three slots. This would give you the oppertunity to hunt some strong creatures while your friends are online, and then perhaps go slay some Ghouls while solo. Of course everything is searchable, and completed tasks are hidden by default.

Wiki
Ever wondered where people got their items? How your house-neighbour got that cool sword? We introduced a wiki within the client to help you a) identify new monster b) identify loot from certain creatures c) encourage exploration of new areas based on monsters locations.
Currently the wiki module features items, monsters, loot and locations, health, experience and mana required to summon.

Random mini-bosses
When hunting or exploring around the world of Faloria you may encounter mini-bosses.
The bosses vary depending on where you currently are and has its strength and loot adjusted to the area.
These bosses often carry backpacks of runes and equipment which has a chance to drop.

Map, quests and mysteries
All around the world of Faloria, wheter you are in Rookgaard or on mainland, you may encounter new and/or revamp old areas. We want to encourage exploring, even if the original map itself is over 15 years old. To achieve this, we have created, updated and revamped areas that we all recognize to breath new life into them and to reignite the feeling of exploring something new.
As the map and areas get new life, so does the mysteries. In addition to new quests which are hidden across the lands, there are also mysteries to be solved, with unique rewards.



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Rates
  • 2x experience (except for launch-weekend, then it will be 10x for level 1-8)
  • 1x magic level
  • 2x skills
  • 1x loot
 
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