Oskar
Forum friend
Wchodzimy w folder monsters i tworzymy cztery pliki:
I wklejamy kolejno:
Do Holy.xml:
Do Death.xml:
Do Energy.xml:
Kod:
Holy.xml
Kod:
Death.xml
Kod:
Energy.xml
Kod:
Physical
Do Holy.xml:
Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Holy" nameDescription="a holy" race="blood" experience="3000" speed="920" manacost="0">
<health now="10000" max="10000"/>
<look type="12" head="0" body="79" legs="0" feet="0" corpse="6068"/>
<targetchange interval="5500" chance="9"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="85"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-1477" max="-1821"/>
<attack name="holy" interval="2200" chance="21" radius="5" target="0" min="-753" max="-925">
<attribute key="areaEffect" value="yellowenergy"/>
</attack>
<attack name="holy1" interval="2100" chance="30" min="-1263" max="-2153"/>
<attack name="outfit" interval="1900" chance="19" radius="11" target="0" monster="Azerus" duration="5000">
<attribute key="areaEffect" value="yellownote"/>
</attack>
<attack name="holy" interval="2150" chance="24" length="7" spread="0" min="-813" max="-1295">
<attribute key="areaEffect" value="holyarea"/>
</attack>
<attack name="holy" interval="1000" chance="50" range="7" target="1" min="-183" max="-313">
<attribute key="areaEffect" value="holydamage"/>
<attribute key="shootEffect" value="holy"/>
</attack>
<attack name="holy" interval="1500" chance="18" radius="2" target="1" min="-516" max="-854">
<attribute key="areaEffect" value="yellowfirework"/>
</attack>
</attacks>
<defenses armor="90" defense="115">
<defense name="healing" interval="2500" chance="33" min="300" max="500">
<attribute key="areaEffect" value="holyarea"/>
</defense>
<defense name="healing" interval="1600" chance="26" min="200" max="400">
<attribute key="areaEffect" value="holyarea"/>
</defense>
</defenses>
<elements>
<element icePercent="15"/>
<element firePercent="40"/>
<element physicalPercent="80"/>
<element deathPercent="-10"/>
</elements>
<immunities>
<immunity lifedrain="1"/>
<immunity holy="1"/>
<immunity energy="1"/>
<immunity paralyze="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<loot>
<item id="2148" chance="90000" countmax="100"/>
<item id="2148" chance="80000" countmax="100"/>
<item id="2160" chance="7000" countmax="3"/>
<item id="7365" chance="27000" countmax="75"/>
<item id="2150" chance="7000" countmax="17"/>
<item id="2146" chance="7000" countmax="4"/>
<item id="2151" chance="6000" countmax="4"/>
<item id="6500" chance="10000" countmax="5"/>
<item id="2145" chance="8000" countmax="5"/>
<item id="2155" chance="1000"/>
<item id="2158" chance="1000"/>
<item id="5954" chance="1000"/>
<item id="2179" chance="3000"/>
<item id="6300" chance="3000"/>
<item id="1987" chance="100000">
<inside>
<item id="7896" chance="8000"/>
<item id="2520" chance="6000"/>
<item id="2514" chance="3000"/>
<item id="2472" chance="1000"/>
<item id="2421" chance="6000"/>
<item id="7431" chance="1000"/>
<item id="2646" chance="5000"/>
<item id="8887" chance="6000"/>
<item id="7428" chance="7000"/>
<item id="8866" chance="6000"/>
</inside>
</item>
</loot>
</monster>
Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Death" nameDescription="a death" race="UNDEAD" experience="8000" speed="920" manacost="0">
<health now="16000" max="16000"/>
<look type="12" head="0" body="114" legs="0" feet="0" corpse="6068"/>
<targetchange interval="5500" chance="9"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="85"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-1477" max="-1821"/>
<attack name="speed" interval="2260" chance="19" target="0" radius="5" speedchange="-420" duration="10000">
<attribute key="areaEffect" value="stones"/>
</attack>
<attack name="physical" interval="2200" chance="21" radius="3" target="0" min="-1364" max="-1514">
<attribute key="areaEffect" value="blackspark"/>
</attack>
<attack name="death1" interval="2100" chance="30" min="-1130" max="-2074"/>
<attack name="lifedrain" interval="2000" chance="18" radius="5" target="1" min="-1127" max="-1585">
<attribute key="areaEffect" value="redshimmer"/>
<attribute key="shootEffect" value="energy"/>
</attack>
<attack name="lifedrain" interval="2150" chance="21" radius="7" target="0" min="-374" max="-463">
<attribute key="areaEffect" value="purplenote"/>
</attack>
<attack name="cursecondition" interval="1900" chance="26" length="7" spread="0" min="-700" max="-1100">
<attribute key="areaEffect" value="mortarea"/>
</attack>
</attacks>
<defenses armor="90" defense="115">
<defense name="speed" interval="2000" chance="19" speedchange="400" duration="3000">
<attribute key="areaEffect" value="groundshaker"/>
</defense>
<defense name="healing" interval="1600" chance="26" min="200" max="400">
<attribute key="areaEffect" value="mortarea"/>
</defense>
<defense name="healing" interval="2500" chance="33" min="300" max="500">
<attribute key="areaEffect" value="mortarea"/>
</defense>
</defenses>
<elements>
<element holyPercent="-5"/>
<element icePercent="-10"/>
</elements>
<immunities>
<immunity lifedrain="1"/>
<immunity death="1"/>
<immunity energy="1"/>
<immunity fire="1"/>
<immunity earth="1"/>
<immunity paralyze="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<summons maxSummons="3">
<summon name="fury" interval="2000" chance="33" max="3"/>
</summons>
<loot>
<item id="2148" chance="80000" countmax="100"/>
<item id="2148" chance="80000" countmax="90"/>
<item id="7368" chance="60000" countmax="31"/>
<item id="2160" chance="70000" countmax="4"/>
<item id="7407" chance="15000"/>
<item id="2494" chance="20000"/>
<item id="8900" chance="12000"/>
<item id="2152" chance="30000" countmax="86"/>
<item id="2470" chance="50000"/>
<item id="8853" chance="30000"/>
<item id="2471" chance="1000"/>
<item id="2495" chance="2000"/>
<item id="2390" chance="1000"/>
<item id="2152" chance="30000" countmax="36"/>
<item id="2148" chance="80000" countmax="91"/>
<item id="2466" chance="70000"/>
<item id="8852" chance="7000"/>
<item id="2365" chance="40000">
<inside>
<item id="11234" chance="5000"/>
<item id="8906" chance="5000"/>
</inside>
</item>
</loot>
</monster>
Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Energy" nameDescription="an energy" race="UNDEAD" experience="8000" speed="920" manacost="0">
<health now="12500" max="12500"/>
<look type="12" head="0" body="88" legs="0" feet="0" corpse="6068"/>
<targetchange interval="5500" chance="9"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="85"/>
<flag runonhealth="500"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-1477" max="-1821"/>
<attack name="energycondition" interval="2000" chance="19" target="0" radius="7" min="-600" max="-1000">
<attribute key="areaEffect" value="bluefirework"/>
</attack>
<attack name="energy" interval="2200" chance="21" radius="5" target="0" min="-753" max="-925">
<attribute key="areaEffect" value="purpleenergy"/>
</attack>
<attack name="speed" interval="1800" chance="21" radius="7" target="1" speedchange="-453" duration="10000">
<attribute key="areaEffect" value="bluenote"/>
</attack>
<attack name="energy1" interval="2100" chance="30" min="-1263" max="-2153"/>
<attack name="outfit" interval="1900" chance="19" radius="11" target="0" monster="energy elemental" duration="5000">
<attribute key="areaEffect" value="blueshimmer"/>
</attack>
<attack name="energy" interval="2150" chance="24" length="7" spread="0" min="-813" max="-1295">
<attribute key="areaEffect" value="bigclouds"/>
</attack>
<attack name="energy" interval="1000" chance="50" range="7" target="1" min="-183" max="-313">
<attribute key="areaEffect" value="energyarea"/>
<attribute key="shootEffect" value="energy"/>
</attack>
<attack name="energyfield" interval="1500" chance="18" radius="16" target="1">
<attribute key="shootEffect" value="flasharrow"/>
</attack>
</attacks>
<defenses armor="90" defense="115">
<defense name="speed" interval="2000" speedchange="390" duration="4000">
<attribute key="areaEffect" value="teleport"/>
</defense>
<defense name="healing" interval="2500" chance="33" min="300" max="500">
<attribute key="areaEffect" value="bigclouds"/>
</defense>
<defense name="healing" interval="1600" chance="26" min="200" max="400">
<attribute key="areaEffect" value="bigclouds"/>
</defense>
</defenses>
<elements>
<element holyPercent="25"/>
<element earthPercent="-5"/>
<element deathPercent="20"/>
<element physicalPercent="70"/>
</elements>
<immunities>
<immunity lifedrain="1"/>
<immunity energy="1"/>
<immunity fire="1"/>
<immunity ice="1"/>
<immunity paralyze="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<summons maxSummons="3">
<summon name="massive energy elemental" interval="2000" chance="33" max="3"/>
</summons>
<loot>
<item id="2148" chance="90000" countmax="100"/>
<item id="2148" chance="80000" countmax="100"/>
<item id="2152" chance="11000" countmax="73"/>
<item id="2160" chance="7000" countmax="3"/>
<item id="7365" chance="27000" countmax="75"/>
<item id="7368" chance="7000" countmax="47"/>
<item id="2143" chance="7000" countmax="15"/>
<item id="2144" chance="7000" countmax="15"/>
<item id="6500" chance="10000" countmax="5"/>
<item id="2145" chance="8000" countmax="5"/>
<item id="2155" chance="1000"/>
<item id="2158" chance="1000"/>
<item id="5954" chance="1000"/>
<item id="2179" chance="3000"/>
<item id="6300" chance="3000"/>
<item id="2436" chance="3000"/>
<item id="1987" chance="100000">
<inside>
<item id="7896" chance="8000"/>
<item id="2520" chance="6000"/>
<item id="2514" chance="3000"/>
<item id="2472" chance="1000"/>
<item id="2421" chance="6000"/>
<item id="8884" chance="6000"/>
<item id="6553" chance="7000"/>
<item id="8887" chance="6000"/>
<item id="7428" chance="7000"/>
<item id="8866" chance="6000"/>
</inside>
</item>
</loot>
</monster>