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Inquisiton Quest [8.50] Mapa!

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Unnamed

Advanced User
Napewno u?ytkownikom tego forum przyda sie ten quest do dodania do w?asnego projektu servera prosz? o to INQ
tu link do orginalnego tematu :

skan :
pobierz : //Link na dole
Lua Code:
Kod:
function onUse(cid, item, fromPosition, itemEx, toPosition)
       if item.uid == 1300 then
        queststatus = getPlayerStorageValue(cid,6076)
           if queststatus == -1 then
               doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "You have found robe of the underworld.")
               doPlayerAddItem(cid,8890,1)
               setPlayerStorageValue(cid,6076,1)
           else
               doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "It is empty.")
           end
       elseif item.uid == 1301 then
        queststatus = getPlayerStorageValue(cid,6076)
           if queststatus == -1 then
               doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "You have found a  Spellbook of Dark Mysteries.")
               doPlayerAddItem(cid,8918,1)
               setPlayerStorageValue(cid,6076,1)
           else
               doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "It is empty.")
           end
       elseif item.uid == 1302 then
        queststatus = getPlayerStorageValue(cid,6076)
           if queststatus == -1 then
               doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "You have found a Fireborn Giant Armor.")
               doPlayerAddItem(cid,8881,1)
               setPlayerStorageValue(cid,6076,1)
           else
               doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "It is empty.")
        end
       elseif item.uid == 1303 then
        queststatus = getPlayerStorageValue(cid,6076)
           if queststatus == -1 then
               doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "You have found a Master Archer's Armor.")
               doPlayerAddItem(cid,8888,1)
               setPlayerStorageValue(cid,6076,1)
           else
               doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "It is empty.")
           end
      elseif item.uid == 1304 then
        queststatus = getPlayerStorageValue(cid,6076)
           if queststatus == -1 then
               doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "You have found a Royal Crossbow.")
               doPlayerAddItem(cid,8851,1)
               setPlayerStorageValue(cid,6076,1)
           else
               doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "It is empty.")
           end
    elseif item.uid == 1305 then
        queststatus = getPlayerStorageValue(cid,6076)
           if queststatus == -1 then
               doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "You have found a Hellforged Axe.")
               doPlayerAddItem(cid,8924,1)
               setPlayerStorageValue(cid,6076,1)
           else
               doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "It is empty.")
           end
    elseif item.uid == 1306 then
        queststatus = getPlayerStorageValue(cid,6076)
           if queststatus == -1 then
               doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "You have found a Obsidian Truncheon.")
               doPlayerAddItem(cid,8928,1)
               setPlayerStorageValue(cid,6076,1)
           else
               doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "It is empty.")
           end
    elseif item.uid == 1307 then
        queststatus = getPlayerStorageValue(cid,6076)
           if queststatus == -1 then
               doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "You have found a Emerald Sword.")
               doPlayerAddItem(cid,8930,1)
               setPlayerStorageValue(cid,6076,1)
           else
               doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "It is empty.")
           end
    elseif item.uid == 1308 then
        queststatus = getPlayerStorageValue(cid,6076)
           if queststatus == -1 then
               doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "You have found a Warsinger Bow.")
               doPlayerAddItem(cid,8854,1)
               setPlayerStorageValue(cid,6076,1)
           else
               doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "It is empty.")
           end
    end
PHP CODE :
Kod:
<action uniqueid="1300" script="inqchests.lua" /> 
    <action uniqueid="1301" script="inqchests.lua" /> 
    <action uniqueid="1302" script="inqchests.lua" /> 
    <action uniqueid="1303" script="inqchests.lua" /> 
    <action uniqueid="1304" script="inqchests.lua" /> 
    <action uniqueid="1305" script="inqchests.lua" /> 
    <action uniqueid="1306" script="inqchests.lua" /> 
    <action uniqueid="1307" script="inqchests.lua" /> 
    <action uniqueid="1308" script="inqchests.lua" />

//Reupload:




donwload_safe2.png
 

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Odp: Inquisiton Quest [8.50] Mapa!

Takie dwa pytania:
1) Gdzie jest pomieszczenie z nagrodami?
2) Dlaczego nie ma spawnu potwor?w?
3) SKRYPTY na Bossy. ;p
 
Ostatnia edycja:
Odp: Inquisiton Quest [8.50] Mapa!

Je?eli ju? co? umieszczasz do czego potrzebne s? skrypty to nie tylko na skrzynki bo to se mo?e ka?dy zrobi? LOL
otworzy? np: Anni z ots i przerobi?
Tak jak kolega UP Gdzie s? skrypty na Bossy
pok?j z nagrodami i te spawny chocia? mo?na je se samemu doda?
a chocia? s? tp na kolejne poziomy?
bo chyba nie takie INQ to u siebie mia?em tyle ?e nawet Tp mia?em

3/10 za ch?ci.
 
Odp: Inquisiton Quest [8.50] Mapa!

Prawdopodobnie, je?eli s? wbudowane itemy(obrazki itemow) w klienta to na pewno by si? da?o :D
A czy sa wbudowane to nie wiem.
 
Odp: Inquisiton Quest [8.50] Mapa!

dobra robota kolego :) Naprawde godne podziu, kolejna miejsc?wka ktora przyda sie na moj ots
 
Odp: Inquisiton Quest [8.50] Mapa!

Dzi?kuj? za umieszczenie tego, ale brak expowisk, boss?w itd. Jak na razie 2/10 za ch?ci.



PS. Czy da?oby si? przerobi? ten quest pod tibi? 8.54?

Pozdraiwam, Sotwin.
 
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