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Problem ze zmian? mapy <pom??cie prosz?>

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minion1212

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Styczeń 5, 2009
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Witam! Prosz? was o pomoc w takiej sprawie: Par? dni temu postanowi?em postawic server pod tibie 8.41, ok wszystko ?adnie pi?knie tylko ja chcia?em wstawic mapk? RL Tibi, poniewa? oryginalna mapa TheForgottenServer mi si? nie podoba za bardzo. Gdy wstawi?em map? do folderu z world i wpisa?em w config.lua nazw? mapy zapisa?em to ale gdy w??czy?em silnik wyskoczy? mi taki b??d :
Kod:
ERROR: Unable to load config.lua!
. prosz? pom??cie ;( !!! Pr?bowa?em nawet zmienic nazw? mapy na tak? jak? mia? oryginalna mapa tfs ale te? nie dzia?a!!! Silnik to tfs 0.3.3
Z g?ry dzi?kuj?
 
Odp: Problem ze zmian? mapy <pom??cie prosz?>

Co? to nie mo?liwe nie przestawi?e? w config.lua czego? opr?cz tego ??.

Pozdrawiam Javimax
 
Odp: Problem ze zmian? mapy <pom??cie prosz?>

Owszem zmieni?em spawn player czy jako? tak sam zobacz... To m?j config.lua
Kod:
-- The Forgotten Server Config

	-- Account manager
	accountManager = "yes"
	namelockManager = "yes"
	newPlayerChooseVoc = "no"
	newPlayerSpawnPosX = 1343
	newPlayerSpawnPosY = 1111
	newPlayerSpawnPosZ = 7
	newPlayerTownId = 1
	newPlayerLevel = 1
	newPlayerMagicLevel = 0
	generateAccountNumber = "no"

	-- Banishments
	notationsToBan = 3
	warningsToFinalBan = 4
	warningsToDeletion = 5
	banLength = 7 * 24 * 60 * 60
	finalBanLength = 30 * 24 * 60 * 60
	ipBanishmentLength = 1 * 24 * 60 * 60
	broadcastBanishments = "yes"
	killsToBan = 5
	maxViolationCommentSize = 200
	autoBanishUnknownBytes = "no"

	-- Battle
	-- NOTE: loginProtectionPeriod is the famous Tibia anti-magebomb system.
	-- deathLostPercent set to nil enables manual mode.
	worldType = "pvp"
	hotkeyAimbotEnabled = "yes"
	protectionLevel = 1
	pvpTileIgnoreLevelAndVocationProtection = "yes"
	killsToRedSkull = 3
	pzLocked = 60 * 1000
	criticalHitChance = 7
	criticalHitMultiplier = 1
	displayCriticalHitNotify = "no"
	removeWeaponAmmunition = "yes"
	removeWeaponCharges = "yes"
	removeRuneCharges = "yes"
	timeToDecreaseFrags = 24 * 60 * 60 * 1000
	whiteSkullTime = 15 * 60 * 1000
	noDamageToSameLookfeet = "no"
	experienceByKillingPlayers = "no"
	showHealingDamage = "no"
	fieldOwnershipDuration = 5 * 1000
	stopAttackingAtExit = "no"
	oldConditionAccuracy = "no"
	loginProtectionPeriod = 10 * 1000
	deathLostPercent = 10
	stairhopDelay = 2 * 1000

	-- Connection config
	worldId = 0
	ip = "127.0.0.1"
	loginPort = 7171
	gamePort = 7172
	adminPort = 7171
	statusPort = 7171
	loginTries = 10
	retryTimeout = 5 * 1000
	loginTimeout = 60 * 1000
	maxPlayers = "1000"
	motd = "Welcome to the Forgotten Server!"
	displayOnOrOffAtCharlist = "no"
	onePlayerOnlinePerAccount = "yes"
	allowClones = 0
	serverName = "Forgotten"
	loginMessage = "Welcome to the Forgotten Server!"
	adminLogsEnabled = "no"
	statusTimeout = 5 * 60 * 1000
	replaceKickOnLogin = "yes"
	forceSlowConnectionsToDisconnect = "no"
	loginOnlyWithLoginServer = "no"

	-- Database
	-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
	-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
	sqlType = "mysql"
	sqlHost = "localhost"
	sqlPort = 3306
	sqlUser = "root"
	sqlPass = "********"
	sqlDatabase = "theforgottenserver"
	sqlFile = "forgottenserver.s3db"
	sqlKeepAlive = 0
	mysqlReadTimeout = 10
	passwordType = "plain"

	-- Deathlist
	deathListEnabled = "yes"
	maxDeathRecords = 5

	-- Guilds
	ingameGuildManagement = "yes"
	levelToFormGuild = 8
	guildNameMinLength = 4
	guildNameMaxLength = 20

	-- Highscores
	highscoreDisplayPlayers = 15
	updateHighscoresAfterMinutes = 60

	-- Houses
	buyableAndSellableHouses = "yes"
	houseNeedPremium = "yes"
	bedsRequirePremium = "yes"
	levelToBuyHouse = 1
	housesPerAccount = 0
	houseRentAsPrice = "no"
	housePriceAsRent = "no"
	housePriceEachSquare = 1000
	houseRentPeriod = "never"

	-- Item usage
	timeBetweenActions = 200
	timeBetweenExActions = 1000

	-- Map
	-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
	-- useHouseDataStorage usage may be found at README.
	mapName = "forgotten"
	mapAuthor = "Komic"
	randomizeTiles = "yes"
	useHouseDataStorage = "no"
	storeTrash = "yes"
	cleanProtectedZones = "yes"

	-- Startup
	-- NOTE: defaultPriority works only on Windows
	defaultPriority = "high"
	optimizeDatabaseAtStartup = "yes"
	removePremiumOnInit = "yes"
	abortOnSocketFailure = "yes"

	-- Miscellaneous
	-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
	-- called "exception tracer" (__EXCEPTION_TRACER__ flag).
	maxMessageBuffer = 4
	kickIdlePlayerAfterMinutes = 15
	allowChangeOutfit = "yes"
	allowChangeColors = "yes"
	allowChangeAddons = "yes"
	disableOutfitsForPrivilegedPlayers = "no"
	bankSystem = "yes"
	saveGlobalStorage = "yes"
	displaySkillLevelOnAdvance = "no"
	spellNameInsteadOfWords = "no"
	emoteSpells = "no"
	expireReportsAfterReads = 1
	promptExceptionTracerErrorBox = "yes"
	storePlayerDirection = "no"
	playerQueryDeepness = 2

	-- Premium-related
	freePremium = "no"
	premiumForPromotion = "yes"

	-- Blessings
	blessingsOnlyPremium = "yes"
	blessingReductionBase = 30
	blessingReductionDecreament = 5

	-- Rates
	-- NOTE: experienceStages configuration is located in data/XML/stages.xml.
	experienceStages = "no"
	rateExperience = 150.0
	rateSkill = 150.0
	rateMagic = 150.0
	rateLoot = 50
	rateSpawn = 5

	-- Stamina
	-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
	-- rateStaminaHits multiplies every hit done a creature, which are later
	-- multiplied by player attack speed.
	-- rateStaminaGain is multiplying every second of logged out time, eg:
	-- 60 * 1000 / 3 = 20 seconds, what gives 1 stamina minute for 3 being logged off.
	-- rateStaminaThresholdGain is dividing in case the normal gain (that is
	-- multiplied by rateStaminaGain, btw.) passed above threshold, eg:
	-- 60 * 1000 / 3 = 20 / 4 = 5 seconds (3 * 4 = 12 minutes for 1 stamina minute).
	-- staminaRatingLimit* is in minutes.
	rateStaminaLoss = 1
	rateStaminaGain = 1000 / 3
	rateStaminaThresholdGain = 4
	staminaRatingLimitTop = 41 * 60
	staminaRatingLimitBottom = 14 * 60
	rateStaminaAboveNormal = 1.5
	rateStaminaUnderNormal = 0.5
	staminaThresholdOnlyPremium = "yes"

	-- Party
	-- NOTE: experienceShareLevelDifference is float number.
	-- experienceShareLevelDifference is highestLevel * value
	experienceShareRadiusX = 30
	experienceShareRadiusY = 30
	experienceShareRadiusZ = 1
	experienceShareLevelDifference = 2 / 3
	extraPartyExperienceLimit = 20
	extraPartyExperiencePercent = 5

	-- Global save
	-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
	-- if you want such a system please check out data/globalevents/globalevents.xml.
	globalSaveEnabled = "no"
	globalSaveHour = 8
	shutdownAtGlobalSave = "yes"
	cleanMapAtGlobalSave = "no"

	-- Spawns
	deSpawnRange = 2
	deSpawnRadius = 50

	-- Summons
	maxPlayerSummons = 2
	teleportAllSummons = "no"
	teleportPlayerSummons = "no"

	-- Status
	ownerName = ""
	ownerEmail = "@otland.net"
	url = "mhots.no-ip.org
	location = "Poland"
	displayGamemastersWithOnlineCommand = "no"

	-- Logs
	-- NOTE: This kind of logging does not work in GUI version.
	-- For such, please compile the software with __GUI_LOGS__ flag.
	displayPlayersLogging = "yes"
	runeFile = ""
	outLogName = ""
	errorLogName = ""
	truncateLogsOnStartup = "no"
Co jest nie tak :confused:

@Edit Zas?oni?em has?o gwiazdkami na tej stronie ale wpisane jest poprawnie w configu. A tak wygl?da orygina? wyj?ty prosto z .rar
Kod:
-- The Forgotten Server Config

	-- Account manager
	accountManager = "yes"
	namelockManager = "yes"
	newPlayerChooseVoc = "no"
	newPlayerSpawnPosX = 95
	newPlayerSpawnPosY = 117
	newPlayerSpawnPosZ = 7
	newPlayerTownId = 1
	newPlayerLevel = 1
	newPlayerMagicLevel = 0
	generateAccountNumber = "no"

	-- Banishments
	notationsToBan = 3
	warningsToFinalBan = 4
	warningsToDeletion = 5
	banLength = 7 * 24 * 60 * 60
	finalBanLength = 30 * 24 * 60 * 60
	ipBanishmentLength = 1 * 24 * 60 * 60
	broadcastBanishments = "yes"
	killsToBan = 5
	maxViolationCommentSize = 200
	autoBanishUnknownBytes = "no"

	-- Battle
	-- NOTE: loginProtectionPeriod is the famous Tibia anti-magebomb system.
	-- deathLostPercent set to nil enables manual mode.
	worldType = "pvp"
	hotkeyAimbotEnabled = "yes"
	protectionLevel = 1
	pvpTileIgnoreLevelAndVocationProtection = "yes"
	killsToRedSkull = 3
	pzLocked = 60 * 1000
	criticalHitChance = 7
	criticalHitMultiplier = 1
	displayCriticalHitNotify = "no"
	removeWeaponAmmunition = "yes"
	removeWeaponCharges = "yes"
	removeRuneCharges = "yes"
	timeToDecreaseFrags = 24 * 60 * 60 * 1000
	whiteSkullTime = 15 * 60 * 1000
	noDamageToSameLookfeet = "no"
	experienceByKillingPlayers = "no"
	showHealingDamage = "no"
	fieldOwnershipDuration = 5 * 1000
	stopAttackingAtExit = "no"
	oldConditionAccuracy = "no"
	loginProtectionPeriod = 10 * 1000
	deathLostPercent = 10
	stairhopDelay = 2 * 1000

	-- Connection config
	worldId = 0
	ip = "127.0.0.1"
	loginPort = 7171
	gamePort = 7172
	adminPort = 7171
	statusPort = 7171
	loginTries = 10
	retryTimeout = 5 * 1000
	loginTimeout = 60 * 1000
	maxPlayers = "1000"
	motd = "Welcome to the Forgotten Server!"
	displayOnOrOffAtCharlist = "no"
	onePlayerOnlinePerAccount = "yes"
	allowClones = 0
	serverName = "Forgotten"
	loginMessage = "Welcome to the Forgotten Server!"
	adminLogsEnabled = "no"
	statusTimeout = 5 * 60 * 1000
	replaceKickOnLogin = "yes"
	forceSlowConnectionsToDisconnect = "no"
	loginOnlyWithLoginServer = "no"

	-- Database
	-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
	-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
	sqlType = "sqlite"
	sqlHost = "localhost"
	sqlPort = 3306
	sqlUser = "root"
	sqlPass = ""
	sqlDatabase = "theforgottenserver"
	sqlFile = "forgottenserver.s3db"
	sqlKeepAlive = 0
	mysqlReadTimeout = 10
	passwordType = "plain"

	-- Deathlist
	deathListEnabled = "yes"
	maxDeathRecords = 5

	-- Guilds
	ingameGuildManagement = "yes"
	levelToFormGuild = 8
	guildNameMinLength = 4
	guildNameMaxLength = 20

	-- Highscores
	highscoreDisplayPlayers = 15
	updateHighscoresAfterMinutes = 60

	-- Houses
	buyableAndSellableHouses = "yes"
	houseNeedPremium = "yes"
	bedsRequirePremium = "yes"
	levelToBuyHouse = 1
	housesPerAccount = 0
	houseRentAsPrice = "no"
	housePriceAsRent = "no"
	housePriceEachSquare = 1000
	houseRentPeriod = "never"

	-- Item usage
	timeBetweenActions = 200
	timeBetweenExActions = 1000

	-- Map
	-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
	-- useHouseDataStorage usage may be found at README.
	mapName = "forgotten"
	mapAuthor = "Komic"
	randomizeTiles = "yes"
	useHouseDataStorage = "no"
	storeTrash = "yes"
	cleanProtectedZones = "yes"

	-- Startup
	-- NOTE: defaultPriority works only on Windows
	defaultPriority = "high"
	optimizeDatabaseAtStartup = "yes"
	removePremiumOnInit = "yes"
	abortOnSocketFailure = "yes"

	-- Miscellaneous
	-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
	-- called "exception tracer" (__EXCEPTION_TRACER__ flag).
	maxMessageBuffer = 4
	kickIdlePlayerAfterMinutes = 15
	allowChangeOutfit = "yes"
	allowChangeColors = "yes"
	allowChangeAddons = "yes"
	disableOutfitsForPrivilegedPlayers = "no"
	bankSystem = "yes"
	saveGlobalStorage = "yes"
	displaySkillLevelOnAdvance = "no"
	spellNameInsteadOfWords = "no"
	emoteSpells = "no"
	expireReportsAfterReads = 1
	promptExceptionTracerErrorBox = "yes"
	storePlayerDirection = "no"
	playerQueryDeepness = 2

	-- Premium-related
	freePremium = "no"
	premiumForPromotion = "yes"

	-- Blessings
	blessingsOnlyPremium = "yes"
	blessingReductionBase = 30
	blessingReductionDecreament = 5

	-- Rates
	-- NOTE: experienceStages configuration is located in data/XML/stages.xml.
	experienceStages = "no"
	rateExperience = 5.0
	rateSkill = 3.0
	rateMagic = 3.0
	rateLoot = 2
	rateSpawn = 1

	-- Stamina
	-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
	-- rateStaminaHits multiplies every hit done a creature, which are later
	-- multiplied by player attack speed.
	-- rateStaminaGain is multiplying every second of logged out time, eg:
	-- 60 * 1000 / 3 = 20 seconds, what gives 1 stamina minute for 3 being logged off.
	-- rateStaminaThresholdGain is dividing in case the normal gain (that is
	-- multiplied by rateStaminaGain, btw.) passed above threshold, eg:
	-- 60 * 1000 / 3 = 20 / 4 = 5 seconds (3 * 4 = 12 minutes for 1 stamina minute).
	-- staminaRatingLimit* is in minutes.
	rateStaminaLoss = 1
	rateStaminaGain = 1000 / 3
	rateStaminaThresholdGain = 4
	staminaRatingLimitTop = 41 * 60
	staminaRatingLimitBottom = 14 * 60
	rateStaminaAboveNormal = 1.5
	rateStaminaUnderNormal = 0.5
	staminaThresholdOnlyPremium = "yes"

	-- Party
	-- NOTE: experienceShareLevelDifference is float number.
	-- experienceShareLevelDifference is highestLevel * value
	experienceShareRadiusX = 30
	experienceShareRadiusY = 30
	experienceShareRadiusZ = 1
	experienceShareLevelDifference = 2 / 3
	extraPartyExperienceLimit = 20
	extraPartyExperiencePercent = 5

	-- Global save
	-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
	-- if you want such a system please check out data/globalevents/globalevents.xml.
	globalSaveEnabled = "no"
	globalSaveHour = 8
	shutdownAtGlobalSave = "yes"
	cleanMapAtGlobalSave = "no"

	-- Spawns
	deSpawnRange = 2
	deSpawnRadius = 50

	-- Summons
	maxPlayerSummons = 2
	teleportAllSummons = "no"
	teleportPlayerSummons = "no"

	-- Status
	ownerName = ""
	ownerEmail = "@otland.net"
	url = "http://otland.net/"
	location = "Europe"
	displayGamemastersWithOnlineCommand = "no"

	-- Logs
	-- NOTE: This kind of logging does not work in GUI version.
	-- For such, please compile the software with __GUI_LOGS__ flag.
	displayPlayersLogging = "yes"
	runeFile = ""
	outLogName = ""
	errorLogName = ""
	truncateLogsOnStartup = "no"
 
Ostatnia edycja:
Odp: Problem ze zmian? mapy <pom??cie prosz?>

mapName = "forgotten" zmien na nazwe taka jak sie nazywa twoja mapa.
mapAuthor = "Komic" zmien tylko jak robiles mape od 0.
 
Odp: Problem ze zmian? mapy <pom??cie prosz?>

Nie robi?em mapy od 0... pobra?em j? z internetu ale jak wpisywa?em nazw? mapy zamiast forgotten na world te? nic nie dzia?a?o...
 
Odp: Problem ze zmian? mapy <pom??cie prosz?>

Jak Masz w jedym WORD name : Zmien z tego drugiego na tego 1 czy na odwr?t i ju?.. PZDR!:up:
 
Odp: Problem ze zmian? mapy <pom??cie prosz?>

Niestety nie dzia?a... Sprawdza?em zmieniaj?c MapAuthor na 0 i na 1 i ani to ani to nie dzia?a... :( Niech kto? pomo?e b?agam ;(
 
Odp: Problem ze zmian? mapy <pom??cie prosz?>

gameport -> zmnien na 7171 : )
 
Odp: Problem ze zmian? mapy <pom??cie prosz?>

Zmieni?em ale dalej nie dzia?a dalej pisze
Kod:
ERROR: Unable to load config.lua!
Ma kto? inne pomys?y jak zarazdzic temu problemowi? :confused:
@Down jako? na wszystkich, kt?re zmianie mapki w tfs pisz? ?eby wrzucic do folderu world z tfs i zmienic nazw? mapki a je?eli m?wisz ?e taki problem ju? mia?e? to chyba go jako? rozwi?za?e? prawda? A je?eli nie to ja prosi?em o pomoc a nie sugestje co ty mia?e? ze zmian? mapki... Sorry ?e tak pisze troche po hamsku ale nie mog? tego ju? zrobic od tygodnia...
 
Ostatnia edycja:
Odp: Problem ze zmian? mapy <pom??cie prosz?>

To wynika z zmiany mapy. Gdy zmieniasz mapk? w folderze 'world' zawsze tak b?dzie.
Wiem bo kiedy? te? chcia?em to zrobi? i mia?em ten samy b??d i okaza?o si?, ?e to na skutek zmiany mapy ;-(. Nie wiem mo?esz pr?bowa? innych sposob?w, ale nie wiem czy Ci si? uda.

Pozdrawiam,
Pomocnik.
 
Odp: Problem ze zmian? mapy <pom??cie prosz?>

mapName = "forgotten"

Zmie? na to, jak si? nazywa twoja mapa tylko BEZ .OTBM!!
 
Odp: Problem ze zmian? mapy <pom??cie prosz?>

Pr?bowa?em, ale te? nie dzia?a :( porad? co? innego albo kto kolwiek niech pomo?e prosz? was bardzo
 
Odp: Problem ze zmian? mapy <pom??cie prosz?>

url = "mhots.no-ip.org <--- brak " poszukaj pod koniec configu ! wpisz cudzys??w! i napisz rezultaty!
 
Ostatnia edycja:
Odp: Problem ze zmian? mapy <pom??cie prosz?>

@Up Pomog?o bynajmniej cz??ciowo. Za?adowuje mi config.lua ale mam jeszcze jeden b??d prosz? o szybk? pomoc dam reputa. Teraz wyswietla mi taki b??d
Kod:
ERROR: Couldn't estabilish connection to SQL database!
;(
O co chodzi?? :confused:
@Edit ju? sobie poradzi?em xD Wrzuci?em nie ten acc maker thx za pomoc wszystkim kt?rzy mi pomogli!!!
 
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