Kaisus
Advanced User
- Joined
- Jan 21, 2012
- Messages
- 401
- Reaction score
- 25
Wszystkie lalki dzia?aj? na tfsach 0.4. Powinny tak?e dzia?a? na ni?szych trunkach 0.3.6
Stamina doll:
w actions/script dodajemy plik: staminadoll.lua a w nim:
return true
end
W actions xml dodajemy:
<action itemid="ID ITEMA JAKI MA BY? STAMINA" script="staminadoll.lua"/>
Addon doll:
do talkactions.xml dodajemy:
<talkaction words="!addon" event="script" value="addondoll.lua"/>
w talkactions/script dodajemy plik: addondoll.lua a w nim
Jester Doll - to b?dzie nasz addon doll. Je?eli chcemy zmieni? to musimy poszuka? w skrypcie 9639 i zmieni? na inne id.
Change Sex Doll:
w actions.xml dodajemy linijk?:
@#PRAWA AUTORSKIE#@ZAKAZ KOPIOWANIA!~~~~
Regards
Kaisus
Stamina doll:
w actions/script dodajemy plik: staminadoll.lua a w nim:
endfunction onUse(cid, item, fromPosition, itemEx, toPosition)
local cfg = {}
cfg.refuel = 42 * 60 * 1000
if(getPlayerStamina(cid) >= cfg.refuel) then
doPlayerSendCancel(cid, "Your stamina is already full.")
else
doPlayerSetStamina(cid, cfg.refuel)
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Your stamina has been refilled.")
doRemoveItem(item.uid)
return true
end
W actions xml dodajemy:
<action itemid="ID ITEMA JAKI MA BY? STAMINA" script="staminadoll.lua"/>
Addon doll:
do talkactions.xml dodajemy:
<talkaction words="!addon" event="script" value="addondoll.lua"/>
w talkactions/script dodajemy plik: addondoll.lua a w nim
function onSay(cid, words, param)
local femaleOutfits = { ["citzen"]={136}, ["hunter"]={137}, ["mage"]={138}, ["knight"]={139}, ["noblewoman"]={140}, ["summoner"]={141}, ["warrior"]={142}, ["barbarian"]={147}, ["druid"]={148}, ["wizard"]={149}, ["oriental"]={150}, ["pirate"]={155}, ["assassin"]={156}, ["beggar"]={157}, ["shaman"]={158}, ["norsewoman"]={252}, ["nightmare"]={269}, ["jester"]={270}, ["brotherhood"]={279}, ["demonhunter"]={288}, ["yalaharian"]={324}, ["warmaster"]={336}, ["wayfarer"]={366} }
local maleOutfits = { ["citzen"]={128}, ["hunter"]={129}, ["mage"]={130}, ["knight"]={131}, ["nobleman"]={132},["summoner"]={133}, ["warrior"]={134}, ["barbarian"]={143}, ["druid"]={144}, ["wizard"]={145}, ["oriental"]={146}, ["pirate"]={151}, ["assassin"]={152}, ["beggar"]={153}, ["shaman"]={154}, ["norsewoman"]={251}, ["nightmare"]={268}, ["jester"]={273}, ["brotherhood"]={278}, ["demonhunter"]={289}, ["yalaharian"]={325}, ["warmaster"]={335}, ["wayfarer"]={367} }
local msg = {"Command requires GOOD param!", "You dont have Addon Doll!", "Bad param!", "Full Addon Set sucesfully added!"}
local param = string.lower(param)
if(getPlayerItemCount(cid, 9693) > 0) then
if(param ~= "" and maleOutfits[param] and femaleOutfits[param]) then
doPlayerRemoveItem(cid, 9693, 1)
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, msg[4])
doSendMagicEffect(getCreaturePosition(cid), CONST_ME_GIFT_WRAPS)
if(getPlayerSex(cid) == 0)then
doPlayerAddOutfit(cid, femaleOutfits[param][1], 3)
else
doPlayerAddOutfit(cid, maleOutfits[param][1], 3)
end
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, msg[1])
end
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, msg[2])
end
end
Jester Doll - to b?dzie nasz addon doll. Je?eli chcemy zmieni? to musimy poszuka? w skrypcie 9639 i zmieni? na inne id.
Change Sex Doll:
w actions.xml dodajemy linijk?:
<action itemid="ID ITEMA JAKI MA BY? LALKA" script="changesexdoll.lua"/>
potem do actions/script dodajemy changesexdoll.lua i w nim
function onUse(cid, item, frompos, item2, topos)
if getPlayerSex(cid) == 0 then
doPlayerSetSex(cid, 1)
doRemoveItem(item.uid)
else
doPlayerSetSex(cid, 0)
doRemoveItem(item.uid)
end
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Zmieniles plec.")
@#PRAWA AUTORSKIE#@ZAKAZ KOPIOWANIA!~~~~
Regards
Kaisus